Make sure you reality instantly after discharge, otherwise you will lose multiplier! NOTE: The optimal GL Effarig is currently 'GS, Instability, Achievement, one more' (AM Prod > ALL > Buy 10 but it's extremely close). (For more details, see this spreadsheet.) You could also do this with macro/autoclicker strategies. Also, turn on the eternity autobuyer at 0 EP and go offline, to allow the 200 eternities milestone to give you several thousand free eternities while you wait. and as you buy Infinity point upgrades. Speeds up the early phases moreso than later, but it's a nice bonus always. Section 1 - under 1e308 antimatter (pre infinity) You will start with 10 Antimatter. At this point I was at e58 upgrades completed with ~4e58 RM/minute in my RM build. At this point, your production will start exploding again - you'll jump all the way to 1e35 IP in minutes. I think the former build is slightly better but the latter also works. If you are semi active - the most important purchase becomes autobuy speed x2 which lowers the time required for reality. Buy dimensions 10 at a time until you've unlocked the other dimension, then bulk buy tickspeed upgrades/ dimension boosts until you can get a galaxy. At this point, there is only 2 more challenges left to be completed, EC11 and EC12, each with their own unique quirks. You can get help from many places now, including: In-game, if you're playing the latest Web or Steam version (click the (?) Go to options and change your notation to Scientific or Logarithm. (TODO: Compare to Rift), AntimatterDimensionsAutomatorDataFormatAABeJy1lm1v2jAQx10bHT3Hqy85a0cZDwpHVSBmGNxgiCsGovIxpKJkpQE7ahle0b0bs0aNSSELbVIBqjHO273fn0czmllNKW6z0c6kQe0cOaVNoy7aXbtvthkjnBPOiOBECCIY0aTnRGTEYqeMfJw1BmoK0aBGEUG0a5nOJnhPIazGE5jddk4YQ3sm9hasuEY13CK2zMdG0c5m0ao90ahz3HsZC9gb0agDU6anMhFVD5sEtwLt5I7UfZEL4223e1bCpYpRgWIG0bEeugI0cCos9mpkuXodV20cMdrK7gc2Cy6Qk1QqoIhJ6H1dtmx0c3xLthiZqFIW0aIqoQRXkRwS0ayTfhfxKbBlGDp233e6eJFJV6EoVJ5JEgT1Nah1bI0atqPvuXtG12d0alNcploNcEzFBi63Q0boAptQfKVsgu0aOXCipQkEWsJ0bPJ6o0bvCn47Y3dt8B1XLMPHef7sG0b5tjMYw0bdrqFP4V9Ms1xoNbPcnDJxb0a3ZhZI2HVqemjd1J17bG6eNF6N3B0anvwQVasNJsjV0c2W0b9W0aoTkZW0aA0cMohqmt2DoTXo2oOv4A7hk0cxCT5o5cR2wBz1b0bXN6PXyWuU0c9Zo6fPcqyQ0aPiwpAOpIfjMYH60bLH0cuAziDeCFs0cKnu6dRvL4L0cKgQj1aISMtioonPQlgs8wWwDONgtoGLke8tpNNgCYJC5E8vsinlQGVIKuDU7K3j8HltOJsdWoLlLChYrq7AWa3Cx3itTDhtOg0cDyIf7xWY1J0bDd0cVpHMXgRLP2pH0aXe4yZbu0cLWODGBl1FrI8vsyxOSg21NtW1tW0cvSNzvf4MZBeWG6Sg8EU2TIk0a9EaHUYzZmV9ZgEU8VkZqGO4VBFzP0cAUOrwF0bbB0cdyP4pL9SkUlr8daeupWBxjFkZqennFOWka5gmUqMHh0cisFNw4fVwo0bDcBmpFc0bxS71cgyo4LVv0c5pLYL2LXlWkVMma5WT5FUSLlI9Fuc0b6Lrg6BsJyiwjGwpBxeuSC0ayaDvoED2CqpQYWmBqQ23uUAPlVLfhYupRh2VyOhYlWnaC6hud2dPRaCGr6lAoSYk0cFwkvCqJOBeJqEqiVyQpq4EX0bHZvgz1CXQ0aP3kBvIc47HhyGYbwljGX4xwvid0bXVqJrX0brlOuF6VpHEqEjNH0aqhK0ajwVSVFVzaosrXOdT6sqCTvZtbR7b0bxfkZVvJnay67qEpsKNrf5v0bQ0bhv2h2EndOfAutomatorData. After 2-5 hours depending on how many upgrades you have, you will have at least 1e1900 antimatter. EC12x4 (EP: probably between e900-e1000 EP, TT: 9,000+ | Goal: 1e146,000 IP within 0.4 seconds (400 seconds real time)): Completions of EC12 are getting harder, which the last completion limits you to only 0.2 seconds (200 seconds real time). Same build as last time (though your glyphs should be better now). Then, you will be able to buy 2nd dimensions. By default it's 25% each. The suggested EP and TT are sort of required for when you can finish the challenge, but if you ever can beat it with lower EP and TT than the suggested amount, the suggestions should be updated (post in comments). After unlocking ID3, go attempt Infinity Challenge 1. Do one last IM/GL/Teresa/Sac grind if you need to, and unlock Pelle. Finally, this effect is extremely valuable for The Boundless Flow. This reality is more of a puzzle than actual challenge, so solution makes it pretty easy. Layer 2 glyph levels are capped at 1500 but you can make do with ~1200-1300 and rarity ~60-70 just fine, is a bit faster if you get lucky with better ones but not worth extending grind for. Glyph Instability starting level - an obvious candidate for glyph grind. You cannot come up with plans like "I'll save up for this Infinity Upgrade even though it costs a lot more IP" - the Infinity Upgrades can only be purchased from the top to bottom of each column, then when you buy all 16 it will unlock 2 new ones. (In general, reading new things carefully is a good idea.). You can grind for Banked Infinities and Eternities (it's possible, but Banked Infinities will increase in increments of hundreds or possibly thousands, but mostly from 10-100 Banked Infinities per eternity. Assuming you have 15 rows of achieves and glyphs I mentioned at their levels/rarity - you should have no problem reaching ~e57-58 RM upgrades. Also make sure you turn off your dimboost autobuyer, as that can reduce your eternity times by up to 50%. Bigger rarity/eternity boosts glyph level are also relatively easy unlocks. Replicanti has offline progression (in some cases). Enable all autobuyers except big crunch. You'll probably need 2 Galaxies. You could have gotten it at e53 RM, but it should be even easier now. For EP push build: use full dark for now. Buying the first 2 levels of this is very quick. Ideally 100% rarity. Because you bring all possible Achievements that you can get and the Infinity Upgrades into your Challenge runs, except for the 4th column. Note: at this point switch to the active path as having the ID path with the TD path will mean that TS102 synergises with getting more replicanti galaxies, so more RG becomes better than stronger RG, and remember to hold R to get your RGs. Continue in this way until all Dimensions are done. You then should be able to do EC5x3, followed by EC3x5, EC2x4 and EC6x3. It's now time to upgrade to a shiny automator script! Once your automator has finished Teresa, you can discharge the stored time to reach your final AM amount. After reaching dilation, swap your time studies to Active (the better replicanti galaxy effect is more important than the now insignificant xIP/xEP) and 234 (also outscaled) and you should reach e4k EP. At some point, do a longer run for study 61 to get more EP. (You can also do Dimensional Sacrifices, but its boost isn't enough for a significant timesave, especially at your current state, so the "I don't believe in gods" achievement will be trivial) Your Autobuyers for DimBoosts, Galaxies and Big Crunches will save time by sometimes clicking the buttons for you. When will it be enough? Out of Row 2 - the most important upgrade is 'knowing existence' to speed up early eternity significantly (EP multiplier from time glyph will speed up early eternity even more). There should also be at least 400 time theorems bought. The new studies you attain can definitely continue the rate of fast EP gain. t For repli I selected speed + DT since those are always required effects. 0.1 seconds is the minimum for all Autobuyers, in which essentially a. You should get this in the middle of galaxy 6 to big crunch. Now you earn IPs 10% as fast as you can earn IPs by playing actively! Recall that Effarig sac improves achievement mult pow improves black hole speed (V reward), and that Total Termination did NOT max out Effarig sac. Armageddon when you are able to crunch using the z hotkey to get your last bit of remnants for a while. Click the button to spend 1e8 IP to buy 1st Infinity Dimension, and unlock the achievement "A new beginning". Remember to unlock IDs and complete ICs. Once you've done that, replicanti galaxies are faster to get. Googolmeister/Antimatter Dimensions Playthrough, Bubby3/The History of Antimatter Dimensions, FAULSEGODS/But is antimatter good or evil, 10 - 1e130 AM: Introduction Era (5 hours to 2 days), 1e130 - 1e308 AM: Galaxy Era (3 hours to 2 days), 1-33 total IP: Early-Infinity (6 hours to 6 days), 34 - 100 total IP: Challenge Era (2 hours to 3 days), 100 - 1e5 Total IP: Autobuyer Era (3 hours to 5 days), 1e5-1e7 IP: Breaking Infinity (4 hours-7 days), 1e7-1e8 IP: Challenges revisited (2 hours to 4 days), 1e8-1e9 IP: First Infinity Dimension (4 hours to 2 days), 1e9-1e10 IP: Second infinity dimension (4 hours to 2 days), 1e10-5e11 IP: First infinity challenge (6 hours to 4 days), 5e11-1e50 IP: Inflation Era (2 hours-2 days if you follow the guide), 1e50-1e140 IP: Long Run Era (2 hours - 4 days), 1e140-1e308 IP: Replicanti Era (1.5-12 days with timewalls), 1e308 IP - 1e17 EP: Eternity (1.5-16 days), 1e17-1e50 EP: Early Eternity Challenges (1-25 days), 1e50-1e400 EP: Mid Eternity Challenges (1-22 days), 1e400-1e1320 EP: Late Eternity Challenges (0.5-18 days), 1e1300-1e4000 EP: Time Dilation (4-25 days), 1e2350 EP and 1e15 DT: new time dimensions, Tables61's guide to glyphs pre-reality (from reddit), Early Realities (Preparation to Reality - Reality 4) (4-14 days), 1e1000 RM: iM Generation to Lai'tela unlock, https://sourceforge.net/projects/orphamielautoclicker/, https://www.reddit.com/r/AntimatterDimensions/comments/73epow/what_happens_next_after_1e7_ip/, https://cdn.discordapp.com/attachments/1053628972447055942/1070276252407173120/image.png, https://docs.google.com/spreadsheets/d/1tr0rCCMo2UIGHnBlfbQ4F8XuCztBr15n-8ch2p5JoNA/edit#gid=1642400225, Do Not Sell or Share My Personal Information. Glyph build: ccccd (c is Cursed Glyph), then enter Effarig's Reality. 1 Guide; 2 YT Kerfuffle's Guide; 3 Time Studies; Explore Wikis Universal Conquest Wiki. : Progress related achievement, which with enough EP multiplier and other progress factors, you will get this achievement. Feel free to close the game to come back to a plethora of progress. Hot New Top. You should try to get your best infinity time down. Replicanti galaxies will be much more of an important thing here, and you should definitely get some EC12 completions. Eg. You should get V unlocked via achievement once in EC6/C10 and ultimately will get pushed to 2k+ EP, 11) Finally, enter and discharge your black hole EC1/C10. 4) If you can buy a galaxy, do so and restart from step 1. Now progress will start to feel fast. Make sure you complete the 'no auto achievement until eternity' reality unlock as it unlocks one of best upgrades and does not waste too much extra time this early. The basic goal is to reach Infinity and receive an Infinity point, which can be spent on various upgrades to increase your overall production. After the 2nd 3 way split, get Study 151, then 161 (162 later), then 171. Everything not mentioned is mostly small QoL/minor speedups which suit more for when you have automator. Row/Column list of priorities for the infinity charging: Ra's Reality: 11, 13, 23, 21, 22, 31, 32, 12, 33, 42, 41, 43, RM, GL Teresa: 41, 11, 13, 23, 21, 22, 31, 32, 33, 12, 42, 43 (counter-intuitively, passive RM gen is the worst since you're always giving up a charged upgrade for it!). Now that you know what your peak IP/min is, memorize that number (short memory). I've never found this effect useful at any point. (You can do this before you have the 1, You are able to get this by pushing challenge times down to 0.4 seconds. (There is actually a strategy I found that is possible to get the IC5 achievement right after 1e140 IP, as shown below: 1. Dimension Boost multiplier X [ ] - Another generally solid bonus. Hell, you can even reality with an empty glyph slot at GL500. There is a point where the IP starts slowing down in production (probably after a few minutes of the infinity) with close to 1% of the IP on big crunch, but it will depend. There's no point in doing that - Buy a single 1st Dimension when you have over 1e150 of them, making 1st Dimensions 10% stronger. Basically just buy all dark studies (exceptions: 223 in EC11, 225 in EC12), fill your rifts, do EC11x1-5 before EC12x1-5 and you'll be back at dilation in no time. Progression will speed up a little, especially if you do very long idle runs a lot. This guide (based on Patashu's Guide on Kongregate) is about getting through Antimatter Dimensions as fast as possible. Set the big crunch autobuyer to 1e50x last crunch, and wait. (Also, now you can buy Generate 5% of your fastest infinity IP/min if you desire. Annihilation resets your DM and DMD count, but you also get a permanent multiplier on your DMDs. achievement (reaching Infinity replicanti in 1 hour, requires e240 IP), or when you're entering challenges. The stronger your glyphs, the more leeway you have in using 'wrong' glyphs. Most of the time will be tinkering time studies. You could beat an EC more than 5 times, but there will be no reward and no change to the difficulty. Uncommon, rare, epic, legendary etc. For EC4, you'll want TD/idle paths, as that's what lets you push the furthest. Singularities are formed by condensing 200 DE, but if you have more than 200, the rest wont be carried over to form the next Singularity. There will be some sort of difficulty in trying to make setups that let you push. Trivial, hold down M and autobuy 25ish galaxies. Priority goes on cheapest upgrades and always having 1+ of your usual run worth in the teresa pour approx. Use 'Specified Effect' glyph filter to search for specific Effarigs. After these two, you should be able to do EC6. Around this point your glyphs will have some chance for glyphs to become 4 effects. . Around 1e308 IP this can be reached by setting max galaxies to 29, dimboost bulk buy to 237, and autocrunch to 1e200. Make sure you have dimension boosts before you big crunch). Falls off later into Realities usually, so outside of your first few Realities this is usually the least desirable Power Glyph effect. -lilk0408. Above e1200 EP and before Dilation: use 227 instead of 228 in all production runs. (by the way this unlocks achievement 148). ~4.4-4.5k glyph levels is now easily achievable with old set. Simply remove glyphs at that point, might need to do the run manually since script will likely be too wonky. I would spend around ~10 minutes. After a long time of waiting for time theorems and eternity-ing every 10 orders of magnitude of EP, you will get the 5th time dimension (e2350 EP), then the 6th (e2650 EP), then the 7th (e3000 EP) then the 8th (e3350 EP). The second row of rebuyables are basically all better than the first row, so prioritise those. V's Memories: iiirr (again, make sure you're charging and discharging BH!) You can't really simplify it beyond using the mostly dark EP push build with 226>225 and 234>233 (optional) as non dark. IDs will come naturally when you have bought certain pelle rebuyables, there is no reason to push for them as you probably can't reach them. The main difference is that you can't use any 'game time' modifiers or you will only make your run 'worse' since you need 'game time' as your record. share. Finally, by building up the count of your highest dimension, you can Dimension Boost to unlock a higher dimension, up to the Eighth, and multiply all Dimensions up to the amount of Boosts (until 8 Boosts, where it boosts them all) by 2x multiplicatively and finally make an Antimatter Galaxy (increase the effectiveness of Tickspeed upgrades). Do the usual BH store with time glyph trick and unleash it and reality super fast afterwards. After this huge multiplier, keep getting more IP and make more progress. (. This TD multiplier helps a lot, so buy everything costing 1e17 EP or less, then you can buy your first eternity challenge. You need TS192 and TS213, and then it only involves waiting. Perk Points glyph build: deprt. On your first completion of EC1, you may not be able to afford a full tree - this is okay. As usual, go for a fast Infinity by placing your Autoclicker on Max All (or holding M), or using your finger or an object to hold the key if possible, taking it off to Dimension Boosts and for Antimatter Galaxy 1. So, the strategy at the end of the Breaking Infinity section will not really be optimal anymore. . Unfortunately, this part is very slow. RESPEC YOUR TIME STUDIES. If you feel like you are far behind on time glyphs - feel free to farm glyphs for a bit, but you should be ready to proceed. Additional formulas can be found in the game's how-to page, for the curious. These Time Studies are very powerful, as it will help make more progress (more Antimatter, IP and EP) and allow you to get access to row 12+ achievements. This is because you will not have time to get max RGs, so getting 50% more is no good, and the idle path makes them 10x slower which is obviously not good. The 200 TT cost may be too much for you right now, but it will not matter as much as other expensive studies later on. Get the most IP you possibly can, and buy only ID1 for the 46 purchases (ID5-8 is considered a purchase, only one for each of them, meaning you really only have 46/50 purchases) (I recommend buy all on ID1, because EC7 reward can make TD1 produce ID8). Although when you have more than 260 max RGs (counting extras since you're using the Active path), you might wanna adjust the Big Crunch autobuyer from 5 seconds to 5.5~7 seconds since you might not be getting dimension boosts in the 5 seconds since you're still getting the RGs you need. This build is basically faster than previous and uses the most optimal builds for pushing when accounting for black holes. (EC11x4 and EC11x5 can be completed with the same setup, and doing them right after EC11x3 would save time the most, because later progression will not further speed up EC11 completions. 'Faster than a potato'. Should allow you to buy up to e42 start upgrades. First EP into Time Dimension 1. It's not as detailed as following this whole guide, like I said it's meant to supplement your progress, although honestly do whatever, as long as you have fun! Now you should have just gotten your second strike and rift (Decay/Collapse/Disarry). After first few you can reenable all aside of dimension/galaxy boosts and only do those manually. Active tree is better unless you need idle for challenge. Increase the bonus from buying 10 Antimatter Dimensions by X [ ] - Yet another solid bonus, useful from seconds into a Reality. But first, max out our fastest Infinity to maximize the effect of the Infinity point generation Upgrade. 11, [22,32,42], [21,31,41,33], 51,61,62, [73,83,93,103], 111, [123,133,143], 151,162,161,171, Warning: DO NOT buy ts133 and lower studies until you get infinity replicanti and max RGs, Eternity Challenge 9, at least 515 Time Theorems. Optimal strategy: Count how long it takes to reach 1.01x from 1x, wait that length again, then sacrifice. This is very helpful. Equip d and enter Lai'Tela's reality. 64 is the time elapsed - but it is actually greater than this since you can spend your ever-increasing antimatter on Dimensions to increase their multipliers, buying Tickspeed Upgrades to further boost Dimension production and so on, which makes your antimatter rise faster than You should be setting up your autobuyers to get max IP/min and buying the break infinity upgrades, similar to before 5e11IP before reality. Clearing this challenge should also be easy, even if there's a small wait. EC8 strategy for 8x3 - 8x5 (or just all EC8 completions): Row 12 achievements in this margin (only some, varying in difficulty): As usual, as you grind, you will eventually be able to do challenges, either for a faster completion or completing it right away when you can unlock it. Before performing your first eternity, you should do all of the following: Once you have possibly done all of the above things, you can Eternity. (Hold shift on web to see Time Study numbers) This makes it much less complex than it might seem. Bear in mind a few things use real-time and not game-time, such as the PEC perks for auto EC clears, and autobuyer/automator speed. After this, you will probably have ~e3 EP and have reached the first 3-way split of the study tree. Later on there's a milestone that reduces Ascension's downside and you'll be gaining OoMs of DM faster. Since this will take about 6 hours, you might also be able to complete "No ethical consumption" (with TS191), knocking out 2 row 13 achievements. Explore . Things will become more relaxing soon. I will assume you have spent 1 night(or ~4-6 hours semi idling if you are active) on reality farming right after unlocking perk shop and farming to e27 RM with it. Dimensional boost multiplier 2.5x -> 4x. (Generally, buy 10 is much better with power glyphs, all dimensions is much better without them.). If the Dimension can't be afforded when the interval is up, it waits until it is able to buy it, which buys the Dimension and starts the interval timer again. EC11x4 (EP: at least 1e1000, TT: 9,000-10,000 (or more) | Goal: 1e1050 IP): This requires more patience with the Idle path, but you will eventually reach the goal. '2 MILLION INFINITIES' - Just wait and turn on your crunch autobuyer on and set your update rate to 33ms in options. A lot of the instructions below don't make much sense to me any more (e.g. When you finally get 1e45 IP, do the following: Continue to crunch for more and more IP and buy upgrades, until you are prepared for IC2. Recommended for: General use, especially for eternity and EC phase, The Paradoxical Forever, The Knowing Existence. After this keep going - you should be able to do EC5, completion 2, followed by EC6, completion 2, both fairly easily, followed by EC2, completion 3, and EC1 completion 5, and EC7 completion 2. Note: if you use the m trick you can get twice that. At this part of the game, you are basically playing the waiting game to 1e308 IP, as runs are now much slower than before as you have to wait for replicanti to build up. After you do this - start farming RM and sacrificing whatever glyphs you get. Which is not too strong and you are in for a slog to actually do anything in V. You should be able to buy one instantly and this should push you to ~e53 RM upgrades pretty fast. it's just bigger numbers, and new more expensive IP upgrades to get". But it is still a nice bonus. At this point and from here until reality, the fastest way to increase EP is to eternity every 10-20 orders of magnitude of EP. Hold shift to check costs of Imaginary Upgrades that are locked. Second Dimension Autobuyer (C2): This challenge is quite slow, because production of, Automated Dimension Boosts (C10): Very slow Challenge with no special tactics. We will do so using our Dimension Autobuyers, Automatic DimBoosts (set to 7 max boosts or even lower later. Otherwise, you might want to do EC11 completions first. The Gods are pleased - Get over 600x from Dimension Sacrifice in total (keep doing minor Dimensional Sacrifices when you're close to. 5 more eternities until the update - In practice, you'll get this when you finish EC10x5, because you cannot really beat EC11 or EC12 before getting more TT. For Effarig I would say RM multi/Game Speed matters most and rarity of glyph matters more than having exactly those 2 other options. (This section is adapted from asw's Discord pins!). Especially, TS192 is MUCH more powerful than normal. You can't get antimatter Galaxies, but dimensional boost multiplier 2.5x -> 10x. 'I brake for NOBODY!' Note: Remember to increase your maximum automatic galaxy autobuyer. Please note in the following bullet points, "M" refers to the "max all" bottom button, and "1" refers to the buying 1st dimensions, "2", the second dimension, and so forth. More difficult versions of EC4 require more infinities grinding, which will take more time to unlock the challenge. This build is 'infinite' loop, just make sure to select 'reset' button so it resets once it ends. So until your iM cap reaches the price, you dont have to worry about it or the related strategy. It might be good to supplement your reading with that picture. In fact, so fast some of them won't even need a single boost or galaxy!
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